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全境封锁 黄色护具天赋效果一览 护具武器有什么天赋

时间:2016-03-23 01:42:03
  • 来源:banana94
  • 作者:vincent
  • 编辑:ChunTian
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 全境封锁 黄色护具天赋效果一览 护具武器有什么天赋

《全境封锁》游戏中黄色护具和武器都有各自独特的天赋,下面给大家带来《全境封锁》黄色护具天赋效果一览。

全境封锁黄色护具天赋

由于是全球版并没有中文,所以有些翻译和游戏不一样。。请自己脑补。。

Backpack 背包

Technical: While your signature skill is active, your Skill Power is increased by 13%. 开大招时候技能强度增加13%

Inventive: Your Skill Power is increased by 13% while you are at full health. 满血时候增加13%技能强度

Relentless: 3% of the damage dealt by your skills is returned to you as healing. 技能3%的伤害转化为治疗

Resourceful: All healing applied to you is also applied to your skill objects. 所有治疗效果也施加在技能上(炮台之类有血量的)

Specialized: 13% of your Firearms and Stamina are added to your Skill Power. 火力和耐力点数的13%加在技能强度上

Chest 胸甲

Reckless: You deal x% more damage and receive y% more damage. 增加X%伤害的同时受到Y%的更多伤害

Robust: You have x% more armor while in cover. 在掩体内增加x%的护甲

Rapid: The cooldown of your healing skills is decreased by x%. 你的治疗技能CD减少x%

Vigorous: All your healing skills have Over Heal enabled. 所有的治疗技能都可以把满血时额外的治疗转化为暂时生命

Forceful: Your armor is increased by x% while your Signature Skill is active 开大招时候护甲增加x%

Mask 面具

Enduring: While in your last segment, your health continuously regenerates to fill up the segment. 最后一段血条时生命会慢慢回复到那一段血条的满值

Refreshed: When your health is in the last segment, all your healing is improved by 30%. 最后一段血条时受到的治疗效果增加30%

Rejuvenated: Consuming a medkit also removes all negative status effects from you. 用急救包的同时移除所有负面状态效果

Tenacious: Using a Medkit increases your damage by 9.5% for y seconds. 用急救包增加9.5%的伤害,持续Y秒

Rehabilitated: When you are affected by a status effect you are healed for 2% every second. 当你身上有状态时每秒回2%的血量。。(目测正面和负面效果都可以,不确定)

Gloves 手套

Savage: Your Critical hit chance is increased by 13% against targets out of cover. 你的暴击几率在攻击掩体之外的敌人时增加13%

Reckless: You deal x% more damage and receive y% more damage. 造成x%的更多伤害的同时受到Y%的更多伤害

Cunning: After reloading, your next shot with this weapon has a 9.5% higher critical hit chance. 换子弹后的第一发射击有9.5%的更高暴击几率

Decisive: Headshots with your side arm deal x% more damage. 用副武器(手枪之类,不是2号武器)爆头增加x%的伤害

Astute: The first 3 bullets of your magazine have a 9.5% higher chance to do a Critical Hit. 弹夹里的前3发子弹有9.5%更高的暴击率

Knee 护膝

Accomplished: Rewards from Accolades are trippled. 战斗额外经验奖励为原来的三倍(爆头杀怪之类的额外经验奖励)

Prosperous: Critical headshots grant you credits. 爆头暴击时会赏你点小钱

Perceptive: Your Item find and credit find bonuses are increased by x%. 装备爆率和额外金钱增加x%

Holster 枪套

Recovered: Damage taken while doing a cover to cover maneuver is regenerated over 5 seconds upon reaching your destination. 在掩体之间的行动时受到的伤害会在抵达目标5秒内慢慢回复

Nimble: While doing a cover to cover move in combat, you heal 2% of your max Health for every y meter run. 你在掩体之间的每移动Y米就会回复满血的2%

Steadfast: While in cover, health regeneration kicks in twice as fast. 当你在掩体之内时,生命自动恢复的生效时间是原来的一半

Sturdy: Your armor is increased by 12.5% when you stay more than y seconds in the same cover. 如果你在同一个掩体呆的时间超过Y秒,你的护甲增加12.5%


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  • 类型:第三人称射击
  • 发行:Ubisoft
  • 发售:2016-03-08(PC)
  • 开发:Massive Entertainment
  • 语言:简中 | 繁中 | 英文 | 日文 | 多国
  • 平台:PC PS4 XBOXONE
  • 标签:枪战合作剧情开放世界

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