群星 自建种族如何修改 自建种族修改代码一览
时间:2016-05-25 13:48:12
- 来源:3DM论坛
- 作者:半缘帅帅
- 编辑:ChunTian
0
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群星 自建种族如何修改 自建种族修改代码一览
看到有玩家在论坛发帖问自建种族如何修改,下面为大家带来自建种族修改代码一览,感兴趣的玩家不要错过哦。
群星 自建种族修改代码一览
Trait Key
|
Trait Name
|
Effect of Trait
|
Exclusive with
|
Possible Initial Trait?
|
trait_agrarian |
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* Food: +15% | None | Yes |
trait_thrifty |
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* Energy Credits: +15% | None | Yes |
trait_industrious |
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* Minerals: +15% | None | Yes |
trait_intelligent |
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* Engineering Output: +10% * Physics Output: +10% * Society Output: +10% |
None | Yes |
trait_natural_engineers |
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* Engineering Output: +15% |
Natural Physicists Natural Sociologist |
Yes |
trait_natural_physicists |
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* Physics Output: +15% |
Natural Engineers Natural Sociologist |
Yes |
trait_natural_sociologists |
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* Society Output: +15% |
Natural Engineers Natural Physicists |
Yes |
trait_extremely_adaptive |
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* Habitability: +20% |
Adaptive Non-Adaptive |
Yes |
trait_adaptive |
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* Habitability: +10% |
Extremely Adaptive Non-Adaptive |
Yes |
trait_nonadaptive |
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* Habitability: -10% |
Extremely Adaptive Adaptive |
Yes |
trait_rapid_breeders |
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* Growth Time: -10% | Slow Breeders | Yes |
trait_slow_breeders |
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* Growth Time: +15% | Rapid Breeders | Yes |
trait_talented |
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* Leader Skill Levels: +1 | None | Yes |
trait_quick_learners |
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* Leader Experience Gain: +25% | Slow Learners | Yes |
trait_slow_learners |
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* Leader Experience Gain: -25% | Quick Learners | Yes |
trait_very_strong |
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* Army Damage: +40% * Minerals: +10% |
Strong Weak |
Yes |
trait_strong |
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* Army Damage: +20% * Minerals: +5% |
Very Strong Weak |
Yes |
trait_weak |
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* Army Damage: -20% |
Very Strong Weak |
Yes |
trait_nomadic |
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* Migration Time: -50% * Resettlement Cost: -33% |
Sedentary | Yes |
trait_sedentary |
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* Migration Time: +50% * Resettlement Cost: +33% |
None | Yes |
trait_communal |
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* Happiness: +5% | Solitary | Yes |
trait_solitary |
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* Happiness: -5% | Communal | Yes |
trait_charismatic |
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* Other Species Happiness per pop: +1% | Repugnant | Yes |
trait_repugnant |
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* Other Species Happiness per pop: -1% | Charismatic | Yes |
trait_conformists |
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* Ethics Divergence: -20% | None | Yes |
trait_venerable |
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* Leader Lifespan: +120 | Enduring | Yes |
trait_enduring |
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* Leader Lifespan: +30 | Venerable | Yes |
trait_decadent |
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* Resource Output without Slaves: -10% | None | Yes |
trait_resilient |
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* Garrison Health: +100% * Fortification Defensive Bonus: +50% |
None | Yes |
trait_irradiated | Irradiated | * Tomb World Habitability: +100%,Leader Lifespan:+30 | None | No |
trait_uplifted | Uplifted | * Happiness: +20% when living under the rule of the nation that uplifted them | None | No |
trait_mechanical | Mechanical | None | No | |
trait_robotic_1 | Robot | None | No | |
trait_robotic_2 | Droid | None | No | |
trait_robotic_3 | Synthetic | None | No |
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