群星 自建种族如何修改 自建种族修改代码一览
时间:2016-05-25 13:48:12
- 来源:3DM论坛
- 作者:半缘帅帅
- 编辑:ChunTian
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群星 自建种族如何修改 自建种族修改代码一览
看到有玩家在论坛发帖问自建种族如何修改,下面为大家带来自建种族修改代码一览,感兴趣的玩家不要错过哦。
群星 自建种族修改代码一览
|
Trait Key
|
Trait Name
|
Effect of Trait
|
Exclusive with
|
Possible Initial Trait?
|
| trait_agrarian |
|
* Food: +15% | None | Yes |
| trait_thrifty |
|
* Energy Credits: +15% | None | Yes |
| trait_industrious |
|
* Minerals: +15% | None | Yes |
| trait_intelligent |
|
* Engineering Output: +10% * Physics Output: +10% * Society Output: +10% |
None | Yes |
| trait_natural_engineers |
|
* Engineering Output: +15% |
Natural Physicists Natural Sociologist |
Yes |
| trait_natural_physicists |
|
* Physics Output: +15% |
Natural Engineers Natural Sociologist |
Yes |
| trait_natural_sociologists |
|
* Society Output: +15% |
Natural Engineers Natural Physicists |
Yes |
| trait_extremely_adaptive |
|
* Habitability: +20% |
Adaptive Non-Adaptive |
Yes |
| trait_adaptive |
|
* Habitability: +10% |
Extremely Adaptive Non-Adaptive |
Yes |
| trait_nonadaptive |
|
* Habitability: -10% |
Extremely Adaptive Adaptive |
Yes |
| trait_rapid_breeders |
|
* Growth Time: -10% | Slow Breeders | Yes |
| trait_slow_breeders |
|
* Growth Time: +15% | Rapid Breeders | Yes |
| trait_talented |
|
* Leader Skill Levels: +1 | None | Yes |
| trait_quick_learners |
|
* Leader Experience Gain: +25% | Slow Learners | Yes |
| trait_slow_learners |
|
* Leader Experience Gain: -25% | Quick Learners | Yes |
| trait_very_strong |
|
* Army Damage: +40% * Minerals: +10% |
Strong Weak |
Yes |
| trait_strong |
|
* Army Damage: +20% * Minerals: +5% |
Very Strong Weak |
Yes |
| trait_weak |
|
* Army Damage: -20% |
Very Strong Weak |
Yes |
| trait_nomadic |
|
* Migration Time: -50% * Resettlement Cost: -33% |
Sedentary | Yes |
| trait_sedentary |
|
* Migration Time: +50% * Resettlement Cost: +33% |
None | Yes |
| trait_communal |
|
* Happiness: +5% | Solitary | Yes |
| trait_solitary |
|
* Happiness: -5% | Communal | Yes |
| trait_charismatic |
|
* Other Species Happiness per pop: +1% | Repugnant | Yes |
| trait_repugnant |
|
* Other Species Happiness per pop: -1% | Charismatic | Yes |
| trait_conformists |
|
* Ethics Divergence: -20% | None | Yes |
| trait_venerable |
|
* Leader Lifespan: +120 | Enduring | Yes |
| trait_enduring |
|
* Leader Lifespan: +30 | Venerable | Yes |
| trait_decadent |
|
* Resource Output without Slaves: -10% | None | Yes |
| trait_resilient |
|
* Garrison Health: +100% * Fortification Defensive Bonus: +50% |
None | Yes |
| trait_irradiated | Irradiated | * Tomb World Habitability: +100%,Leader Lifespan:+30 | None | No |
| trait_uplifted | Uplifted | * Happiness: +20% when living under the rule of the nation that uplifted them | None | No |
| trait_mechanical | Mechanical | None | No | |
| trait_robotic_1 | Robot | None | No | |
| trait_robotic_2 | Droid | None | No | |
| trait_robotic_3 | Synthetic | None | No |
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