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武装突袭3 键位修改教程 简化键位实用操作分享

时间:2013-06-25 00:30:15
  • 来源:3DM论坛-DragonZen
  • 作者:wuyan
  • 编辑:ChunTian
0

keyNextCM[]={486539284};

keyHelicopterTrimOn[]={-1660944308};

keyHelicopterTrimOff[]={-1660944301};

keyBuldSwitchCamera[]={210};

keyBuldFreeLook[]={76};

keyBuldSelect[]={57};

keyBuldResetCamera[]={82};

keyBuldMagnetizePoints[]={63};

keyBuldMagnetizePlanes[]={64};

keyBuldMagnetizeYFixed[]={65};

keyBuldTerrainRaise1m[]={24};

keyBuldTerrainRaise10cm[]={22};

keyBuldTerrainLower1m[]={38};

keyBuldTerrainLower10cm[]={36};

keyBuldTerrainRaise5m[]={25};

keyBuldTerrainRaise50cm[]={23};

keyBuldTerrainLower5m[]={39};

keyBuldTerrainLower50cm[]={37};

keyBuldTerrainShowNode[]={35};

keyBuldSelectionType[]={31};

keyBuldLeft[]={203};

keyBuldRight[]={205};

keyBuldForward[]={200};

keyBuldBack[]={208};

keyBuldMoveLeft[]={1048576};

keyBuldMoveRight[]={1048577};

keyBuldMoveForward[]={1048578};

keyBuldMoveBack[]={1048579};

keyBuldTurbo[]={42};

keyBuldUp[]={201,16};

keyBuldDown[]={209,44};

keyBuldLookLeft[]={75};

keyBuldLookRight[]={77};

keyBuldLookUp[]={72};

keyBuldLookDown[]={80};

keyBuldZoomIn[]={78};

keyBuldZoomOut[]={74};

keyBuldTextureInfo[]={20};

keyBuldBrushRatio[]={48};

keyBuldBrushStrength[]={50};

keyBuldBrushSmooth[]={42};

keyBuldBrushRandomize[]={19};

keyBuldBrushOuter[]={49};

keyBuldUndo[]={486539308};

keyBuldRedo[]={486539283};

keyBuldCreateObj[]={47};

keyBuldDuplicateSel[]={46};

keyBuldRemoveSel[]={32};

keyBuldRotateSelX[]={45};

keyBuldRotateSelZ[]={44};

keyBuldScaleSel[]={18};

keyBuldElevateSel[]={17};

keyDiary[]={36};

keyUser1[]={};

keyUser2[]={};

keyUser3[]={};

keyUser4[]={};

keyUser5[]={};

keyUser6[]={};

keyUser7[]={};

keyUser8[]={};

keyUser9[]={};

keyUser10[]={};

keyUser11[]={};

keyUser12[]={};

keyUser13[]={};

keyUser14[]={};

keyUser15[]={};

keyUser16[]={};

keyUser17[]={};

keyUser18[]={};

keyUser19[]={};

keyUser20[]={};

最后,为大家带来《武装突袭3》中超实用,超Awesome的功能:还是这个文件,往尾部看有个fovTop和fovLeft(保持4:3的屏幕比),数值应该就是度数,0.6=60度?改变FOV,让你看清远处的敌人,但视角会变窄。不过,默认的视角其实宽了;考虑你距离屏幕的距离,恰当的视角调整可以让屏幕中现实的物体和实际生活的物体在同等距离下同等大小!!

另外,我一贯强调,《武装突袭3》视距调成1000M左右,步兵战斗就完全够玩了,有限资源用来提高画质吧。然后,分辨率对辨识远处敌人的贡献远远不如FOV。

祝大家玩得开心!

点此进入3DM《武装突袭3》论坛专区

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  • 类型:第一人称射击
  • 发行:Bohemia Interactive
  • 发售:2013-09-12
  • 开发:Bohemia Interactive
  • 语言:简中 | 英文
  • 平台:PC
  • 标签:枪战警匪

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