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魔法门之英雄无敌7 1.2升级档更新内容介绍攻略

时间:2015-10-16 11:01:32
  • 来源:EvilP
  • 作者:卡斯特
  • 编辑:ChunTian
0

编辑器 - Editor

编辑器 - Editor

[Improvement] Added more sanity checks to inform about errors during map creation

创建地图时,增加更多的检测信息报错;

[Improvement] The Mysterious Crypt Building now has the option to spawn a fixed artifact, instead of a randomly chosen one

神秘墓室现在可以指定出固定的宝物;

[Fixed] several Custom Artifact Bonuses

自定义宝物增加更多的可选属性:

[Improvement] Added "Test Map" button for faster map testing

增加测试地图快速测试;

[Improvement] Renamed "Towns, Forts and Dwellings" tab to "Player Buildings" and moved Mines, Garrison and Light House from "Neutral Buildings" to "Player Buildings"

"Towns, Forts and Dwellings"标签重命名为"玩家建筑",矿产,关卡,灯塔从中立建筑中移到玩家建筑中;

[Improvement]Improved pathing for the RMG

优化随机地图的路径;

[Improvement] Added free resource pick-ups (Richness modified) in the RMG

随机地图增加富资源堆;

[Improvement] Script Editor: Moved Start Text/Dialogue from NCP Scenes to Quests and Events tabs, as features requiring GUI do not work during scripted scenes, where GUI is hidden

脚本编辑器:XXXXXX,这个还没用过不太清楚实际是啥,反正大家估计也没用过,用过新的就知道啥啥啥了……

[Improvement] Painting: Separated Tool selection and Brush settings of Terrain and Elevation tab

笔刷:分离工具选择,地皮笔刷设置,高度刷

[Fixed] [Editor] “Play In Editor” feature is unavailable in the Default Editor

默认编辑器模式无法使用在编辑器中玩的功能;

[Fixed] [Editor] A debug-text is shown on the Defeat/Victory screen after finishing a map

在结束一张地图后胜利/失败窗口会显示debug文本;

[Fixed] [Editor] Changing the name of a Hero in Hero Tool will delete the character

在英雄工具更新一个英雄的名字会导致人物被删除;

[Fixed] [Editor] Debug output present in most Hero Specialisations and Skills tooltips

在大部分英雄特长和技能的提示里输出debug信息;

[Fixed] [Editor] Debug Text present for the "Change Town AI Settings" Action

在修改城镇AI设置动作时显示debug信息;

[Fixed] [Editor] Deleted Blackfang Watchtowers can still be selected in Blackfang Hideout`s properties

已删除的黑牙岗楼仍然可以可以在黑牙藏身地的属性里选择;

[Fixed] [Editor] Editor does not reset the function performed by pressing `T` key after reboot

按T重启后编辑器没有重置功能执行;

[Fixed] [Editor] Garrisons using the same neutral army template can be walked through

多个关卡使用相同的中立兵种模版可以被穿越;

[Fixed] [Editor] Player is able to delete landscape in the default editor.

在默认编辑器模式中可以删除障碍;

[Fixed] [Editor] Scrolling with mouse scroll wheel is not functional in Terrain Painting

在地皮涂抹时滚轮无效;

[Fixed] [Editor] Several invalid win/lose conditions can be created

一些不正确的胜负条件可以被确立创建;

[Fixed] [Editor] The editor will freeze when saving or loading a map in certain conditions

某些条件时载入和保存地图会导致编辑器卡死;

[Fixed] [Editor] The Garrison Army of a Fort or Garrison cannot be properly selected

要塞或者关卡的驻守兵力无法正确的选择;

[Fixed] [Editor] The Help and Modding Documentation components are outdated

帮助和mod介绍文档过时;

[Fixed] [Editor] The Publish Map feature is not working

发布地图功能无法起效;

[Fixed] [Editor] The Random Map Generator creates functionally impassable zones on complex maps

随机地图在生成复杂地图时会生成无法进入的区域;

[Fixed] [Editor] The Terrain Painting and the Height Sculpting tools interact incorrectly with each other

地皮涂抹和高度塑造工具无法正确的相互作用;

[Fixed] [Editor] The user does not receive any feedback when attempting to save an incomplete map

玩家在尝试保存信息未完全的地图进无法收到反馈信息;

[Fixed] [Editor] Title crashes when trying to play an empty new created map

在尝试玩一张全空白的地图时崩溃;

[Fixed] [Editor] When modifying spirit value in the editor, Heroes may start without full mana points

在修改英雄的精神数值后,英雄可能起始不会有满值的魔法值;

Increase certain hero stat: Scouting Range, Mana per Day, Spirit, Magic

英雄:视野,回魔,魔力,精神

Increase Magic for spells of certain school

增加指定魔法系的魔法;

Decrease Mana costs of spells of certain school

指定系魔法的魔法值消耗;

Increase friendly creatures` stat: Health, Initiative

本方兵种增加生命值,主动性;

Decrease enemy creatures` stat: Initiative

敌方兵种减少主动性;


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