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杀手5挑战及收集物品项目翻译 杀手5收集物品一览

时间:2012-12-10 10:35:24
  • 作者:皮卡王
  • 编辑:ChunTian
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第十五关 Skurky's Law

Challenge Conditions and Criteria
Chameleon Collect the  following Disguises (see Items): Court Security Guard, Court Usher, Tin Foil  Hat Man, Judge, Hope Police Officer
Evidence Collector Collect the  evidence in Courthouse, Holding Cells, Prison

Evidence  1

Courthouse.  In the security room behind the front desk.

Evidence  2

Holding Cell.  On the table in the room with the exit.

Evidence  3

Prison. In  the dark storage room past the security gate, but before the fight pit.
Infiltrator Complete the  chapter without being spotted. Courthouse, Holding Cells, Prison
Suit Only Complete the  chapter without using a disguise. Courthouse, Holding Cells, Prison
Obstruction Turn off the  video evidence in the courtroom. You will have to wait for the video to start  first (about 3 minutes after the stage starts). There are two video stations  - one in the courtroom's 2F and one in the judge's private chambers.
No Collateral Damage Clear the  mission with no casualties. Subdual is okay (as long as you don't have 47  break necks).
Take the Fall Take the Tin  Foil Hat Man disguise and get the judge to sentence 47 to jail. Enter the  Holding Cells and walk to your cell.
Take Office Take the  judge's disguise and enter the Holding Cells.
One Man Riot Find the  glass shiv in the evidence room in Courtroom, then stealth kill 10 enemies.  Do not throw the weapon, or the counter may reset.
So Close Yet So Far Clear mission
Judgment Day Part 1 While dressed  as the judge, you must subdue the court usher in the library, and dump his  body in the closet undetected.
Judgment Day Part 2 Same as part  1, only now you have to subdue 3 ushers and dump their body unseen.
Judgment Day Part 3 Once you have  a acquired the judge's uniform, exit through the window and go to the side  entrance. Head for the bathroom and kill the tinfoil-hat man with the gavel.
   
Item Location
Disguise - Judge The lone  judge in the courtroom.
Disguise - Court Security Guard The uniformed  security in the courtroom
Disguise - Court Usher The orange  vested clerks in the courtroom
Disguise - Hope Police Officer Police in the  prison and holding cells
Disguise - Tin Foil Hat Man The crazy  defendant
Zug TMP The evidence  room next to the exit in the Courtroom
Z&M Model 60 Revolver used  by police
STG 58 Elite Assault rifle  used by back up units
M590 12Ga Found in the  Courtroom level in two rooms. Also inside the evidence room by the courtroom  exit.
STG 58 In the Prison  safe. Safe code required from rescuing prisoner at the start of the Prison;  otherwise safe remains locked.
Baseball Bat In cell  before the Prison exit.
Book Courtroom 2F  office room by library
Dummy Arm The evidence  room next to the exit in the Courtroom
Fire Extinguisher Various  places.
Wrench Various  places.
Glass Shiv The evidence  room next to the exit in the Courtroom
Golf Club In the  judge's quarters
Hammer Various  places.
Gavel Subdue or  kill the judge for item.
Keycard In the  keycard locked room with the policeman. You can lure out the policeman, and  then follow him through the opened door to the security room and the keycard.
Knife At the bottom  of the stairs just before the room with the evidence in the level, Holding  Cell.
Police Baton unknown
Sledge Hammer In Prison.  Corner of hallway before the fight pit.
Radio In the  courtroom room opposite the keycard locked door.
Screwdriver By the prison  control booth
Statue Bust Courtroom
Tomahawk On a shelf in  the storage room with a court security guard outfit out by the parking lot.
Vase Courtroom

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第十六关 Operation Sledgehammer

Challenge Conditions and Criteria
Chameleon Collect the  following Disguises (see Items): Hope Police Officer, Agency Grunt, Agency  Heavy Trooper
Evidence Collector Collect the  evidence in County Jail, Outgunned, Burn, Hope Fair

Evidence  1

In the  cubicle directly across the aisle from the one cubile where the Silverballers  are held as evidence.

Evidence  2

At the Agency  blockade in front of the county jail, there is a container next to a van with  evidence.

Evidence  3

On a  container in the "last" room with Agency Heavy Troopers in Burn.  Note that on Hard and Extreme, there are extra Heavy Troopers near the exit,  so this description is valid chiefly for Normal.

Evidence  4

On a  container at the Agency HQ outside the main street's brewery (which 47 can  blow up with gunfire or explosives). Note if the brewery is destroyed, the  evidence may occasionally be buried in rubble.
Infiltrator Complete the  chapter without being spotted. County Jail, Outgunned, Burn, Hope Fair,  Outskirts
Suit Only Complete the  chapter without using a disguise. County Jail, Outgunned, Burn, Hope Fair,  Outskirts
Vigilante Knock out  policemen with subdues.
Misty Eyes Eliminate  enemies in haze without being spotted.
Heavy Armor Take an  Agency Heavy Trooper as a human shield and kill four enemies.
A Cleansing Fire Clear mission
Surgical Precision Part 1 Eliminate 3  enemies without arousing an alert (headshots). Easily done with  point-shooting enemies in the head. Try the four enemies who are watching the  tanker truck burn.
Surgical Precision Part 2 Eliminate 5  enemies without arousing an alert (headshots). Point-shooting enemies will  help you with this challenge.
Surgical Precision Part 3 Eliminate 7  enemies without arousing an alert (headshots). You will need to point-shoot  enemies for this one.
   
Item Location
Disguise  - Agency Grunt The guys with  the 31 on the back of there shirts in Outgunned. You can find one at the  start of Outgunned guy ove to your left.
Disguise - Agency Heavy Trooper The big blue  and black armor wearing troopers.
Disguise - Hope Police Officer Cops. In  Hope, South Dakota.
Z&M Model 60 Revolver used  by the Hope police department
Silver Baller 47's custom  handguns, both need to be recovered before the mission can be cleared.
JAGD P22G The Agency  Heavy Trooper who is in the tavern at the start of Hope Fair has this handgun  when he is subdued or slain.
Aries 24-7 not found
Agency ARZ 160 Assault  rifles are used by the various enemies.
STG 58 Two are found  in the County Jail's offices during 47's escape.
Agency Dynamics CPW In Outgunned,  three of these weapons are scattered over the map. Two are by some Agency  equipment vans, and a third is in the corner of the street across from the  exit.
Black Kazo TRG In Hope Fair,  the sniper perch has a sniper rifle near the equipment boxes.
Agency Tanto Knife Various  spots.
Bottle Numerous  occurences.
Brick Several here  and there.
Hammer Try the  starting area in Burn
Cleaver At the Hope  Fair, a few stalls have this.
Gasoline Can A few places  here and there.
Knife Hope Fair  utensil.
Proximity Mine Hope Fair's  sniper perch at the bar.
Plunger unknown
Metal Pipe unknown
Police Baton Country Jail.  Check the desk in the cubicle where 47 finds his Silverballers.
Power Cord County Jail.  At the spot where the second cop is talking on the phone.
Remote Explosive Sniper perch  in Hope Fair. Check the area near the back door.
Screwdriver On a shelf in  Burn.

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  • 类型:动作游戏
  • 发行:史克威尔艾尼克斯
  • 发售:2012-11-20(PC)
  • 开发:Io Interactiv
  • 语言:英文
  • 平台:PC PS3 XBOX360
  • 标签:科幻暴力

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